Added functions to check if a ploayer has won and one to check if the board is full.

This commit is contained in:
Falko Victor Habel 2024-04-23 11:34:35 +02:00
parent ac198ec6a8
commit 983ab4ff65
1 changed files with 34 additions and 0 deletions

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@ -1 +1,35 @@
package gamecontrol package gamecontrol
// checks if a player has won the game
func PlayerHasWon(board [3][3]string, player string) bool {
for i := 0; i < 3; i++ {
// check rows for a win
if board[i][0] == player && board[i][1] == player && board[i][2] == player {
return true
}
// check columns for a win
if board[0][i] == player && board[1][i] == player && board[2][i] == player {
return true
}
}
// check diagonals for a win
if board[0][0] == player && board[1][1] == player && board[2][2] == player {
return true
}
if board[0][2] == player && board[1][1] == player && board[2][0] == player {
return true
}
return false
}
// iterating through each field, checking if it is empty
func BoardisFull(board [3][3]string) bool {
for i := 0; i < 3; i++ {
for j := 0; j < 3; j++ {
if board[i][j] == " " {
return false
}
}
}
return true
}