156 lines
5.2 KiB
C++
156 lines
5.2 KiB
C++
#include "tree_structurer.hpp"
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#include <algorithm>
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#include <filesystem>
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namespace fs = std::filesystem;
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bool TreeStructurer::should_ignore_dir(const std::string& dirname) {
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static const std::vector<std::string> ignore_list = {
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"build", "venv", "myenv", "dist", "node_modules", "CMakeFiles",
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".git", ".idea", ".vscode", "__pycache__"
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};
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if (std::find(ignore_list.begin(), ignore_list.end(), dirname) != ignore_list.end()) {
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return true;
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}
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if (!dirname.empty() && (dirname[0] == '.' || dirname[0] == '_')) {
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return true;
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}
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return false;
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}
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bool TreeStructurer::should_ignore_file(const std::string& filename) {
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static const std::vector<std::string> ignore_extensions = {
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".pyc", ".pyo", ".pyd", ".so", ".dll", ".dylib",
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".o", ".obj", ".a", ".lib"
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};
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if (!filename.empty() && (filename[0] == '.' || filename[0] == '_')) {
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return true;
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}
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fs::path path(filename);
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std::string ext = path.extension().string();
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if (std::find(ignore_extensions.begin(), ignore_extensions.end(), ext) != ignore_extensions.end()) {
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return true;
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}
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return false;
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}
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std::vector<fs::path> TreeStructurer::get_filtered_paths(const fs::path& start) {
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std::vector<fs::path> paths;
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fs::directory_options options = fs::directory_options::skip_permission_denied;
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try {
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if (fs::exists(start) && fs::is_directory(start)) {
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paths.push_back(start);
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for (const auto& entry : fs::recursive_directory_iterator(start, options)) {
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const auto& path = entry.path();
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// Check if any parent directory should be ignored
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bool should_skip = false;
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for (const auto& component : path) {
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if (should_ignore_dir(component.string())) {
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should_skip = true;
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break;
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}
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}
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if (should_skip) continue;
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if (entry.is_directory()) {
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if (should_ignore_dir(path.filename().string())) {
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paths.push_back(path);
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}
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} else {
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if (should_ignore_file(path.filename().string())) {
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paths.push_back(path);
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}
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}
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}
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}
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} catch (const fs::filesystem_error& e) {
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throw std::runtime_error("Error accessing path: " + std::string(e.what()));
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}
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std::sort(paths.begin(), paths.end());
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return paths;
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}
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std::string TreeStructurer::get_relative_path(const fs::path& path, const fs::path& base) {
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fs::path rel = fs::relative(path, base);
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return rel.string();
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}
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std::vector<std::string> TreeStructurer::get_directory_structure(const std::string& startpath) {
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std::vector<std::string> result;
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fs::path start = startpath.empty() ? fs::current_path() : fs::path(startpath);
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try {
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auto paths = get_filtered_paths(start);
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if (paths.empty()) return result;
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// Don't add the root directory name if we're in the current directory
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if (start != fs::current_path()) {
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result.push_back(start.filename().string());
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}
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std::vector<bool> is_last_at_level(256, false);
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std::string last_prefix;
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for (size_t i = 1; i < paths.size(); ++i) {
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const auto& path = paths[i];
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std::string rel_path = get_relative_path(path, start);
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// Split the path into components and check each component
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bool should_skip = false;
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for (const auto& component : fs::path(rel_path)) {
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if (should_ignore_dir(component.string())) {
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should_skip = true;
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break;
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}
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}
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if (should_skip) continue;
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int level = std::count(rel_path.begin(), rel_path.end(), fs::path::preferred_separator);
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// Check if this is the last item at this level
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bool is_last = false;
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for (size_t j = i + 1; j < paths.size(); j++) {
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const auto& next_path = paths[j];
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std::string next_rel_path = get_relative_path(next_path, start);
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int next_level = std::count(next_rel_path.begin(), next_rel_path.end(), fs::path::preferred_separator);
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if (next_level <= level) {
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is_last = (j == paths.size() - 1) || (next_level < level);
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break;
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}
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}
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if (i == paths.size() - 1) is_last = true;
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is_last_at_level[level] = is_last;
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std::string line;
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for (int j = 0; j < level; ++j) {
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if (j == level - 1) {
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line += is_last ? "└── " : "├── ";
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} else {
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line += is_last_at_level[j] ? " " : "│ ";
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}
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}
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line += path.filename().string();
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if (fs::is_directory(path)) {
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line += "/";
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}
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result.push_back(line);
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}
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} catch (const fs::filesystem_error& e) {
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throw std::runtime_error("Failed to access directory: " + std::string(e.what()));
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}
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return result;
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}
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